3D modeling for Minecraft: 2. Modeling (part 2)

Mrbrutal3D modeling, Traincraft3 Comments

2-modeling

Now that you had some time to mock or model something up, it needs a texture, and it also needs to be prepared for exporting. Because we’re obviously doing this go get the model to Minecraft, right? So, today, we’ll take a look at how to UV-unwrap, optimize and fix errors that might have occurred during the modeling process. But … Read More

Mrbrutal3D modeling for Minecraft: 2. Modeling (part 2)